hades

Introduction

Hades is a plugin for Strange Eons. It allows users to create custom content for Arkham Horror: LCG.

Hades is inspired by and uses some elements of the AHLCG plugin created by Pilute23/JaqenZann and maintained by tokeeto. Initially, it is intended to be a re-implementation of the existing plugin with some key changes.

I am also the author of Zoop a plugin built on top of the existing AHLCG plugin.

See the features for more information.

Getting started

Firstly install the Hades plugin

  1. Firstly download the Hades plugin file here.
  2. Find the Strange Eons plugin folder. If you don’t already know where this is you can open Strange Eons, go to the Toolbox menu, select Manage Plug-ins and click Open Plug-in Folder
  3. Copy the Hades plugin file into the plugin folder
  4. Restart Strange Eons
  5. At this point Hades may prompt you to install the Arno Pro font files. Follow the instructions in font setup
  6. To confirm setup is complete either create a new project or open an existing project and r-click on any directory, project or file and you should see the Hades option in the context menu

Creating a new card

Most Hades functionality is accessed via the r-click menu under Hades. To create a new card do r-click Hades -> New card. Hades cards are not created via the normal Strange Eons New Game Component option as that mechanism is not compatible with the flexibility Hades offers on creating cards. See card faces for more information.

Migrating existing AHLCG projects

Hades can migrate projects in from the existing plugin format. See migration for more details.

Features

Hades is intended to have feature parity with the existing AHLCG plugin and feel familiar to that plugin. However it aims to improve in the following ways

Status

Hades is a work in progress so this manual currently represents a set of planned features

Hades is not ready for real-world use yet. Feel free to try it out by creating new cards, migrating existing projects however please bear in mind the following

Objectives

The current plan is below

1.0

Next

In some order TBD. These are musings rather than a firm roadmap

Feedback

All feedback welcome

Thanks to